Experiential Learning Track

Teaching + Learning

Abstract Illustration

Find an ELO that makes a difference in PK12 or higher education. There are tremendous needs in the education sector right now, and MIT students like you can use your ELO guarantee to contribute your expertise and ideas.

With a UTOP (Undergraduate Teaching Opportunities Program), you can develop or deliver content for PreK – 12 and/or higher ed students, in your local community or around the world. Through rigorous training and mentorship, UTOP aims to connect service-minded MIT students with programs that empower them to teach young people.

Find Your ELO

Visit InnovationONE and search for “UTOP” to find virtual opportunities in the Teaching & Learning track. Review this InnovationONE Guide for Students to help you navigate the site.

Related Courses

CMS.586[J] Introduction to Education: Looking Forward and Looking Back on Education

One of two introductory subjects on teaching and learning science and mathematics in a variety of K-12 settings. Topics include education and media, education reform, the history of education, simulations, games, and the digital divide. Students gain practical experience through weekly visits to schools, classroom discussions, selected readings, and activities to develop a critical understanding of forces that shape the goals of education.

CMS.587[J] Introduction to Education: Understanding and Evaluating Education

One of two introductory subjects on teaching and learning science and mathematics in a variety of K-12 settings. Topics include student misconceptions, formative assessment, standards and standardized testing, multiple intelligences, and educational technology.

CMS.590[J] Design and Development of Games for Learning

Immerses students in the process of building and testing their own digital and board games in order to better understand how we learn from games. Explores the design and use of games in the classroom in addition to research and development issues associated with computer-based (desktop and handheld) and non-computer-based media.

CMS.594 & CMS.894 Education Technology Studio

Uses media and technology to develop new forms of learning experiences for schools, workplace, and informal settings. Students participate in a range of projects that hone understanding and skills in learning science, instructional design, development, and evaluation. Topics vary but include developing new media and activities for massive open online courses, creating practice spaces for practitioners in the professions and humanities, and developing new approaches to assessment in complex learning environments.

CMS.591[J] Educational Theory and Practice I

Concentrates on a core set of skills and knowledge necessary for teaching in secondary schools. Topics include classroom management, student behavior and motivation, curriculum design, educational reform, and the teaching profession. Classroom observation is a key component.

CMS.592[J] Educational Theory and Practice II

Concentrates on the theory and psychology associated with student learning. Topics include educational theory, educational psychology, and theories of learning.

CMS.593[J] Educational Theory and Practice III

Topics include educational psychology, theories of learning, and using technology and evaluating its effectiveness to enhance student learning.This is the third of the three-course sequence necessary to complete the Teacher Education Program.

CMS.595 & CMS.895 Learning, Media, and Technology

Addresses new digital technologies that are transforming learning across the lifespan – from reading apps for toddlers, intelligent tutors for school children, and blended learning for college students, to MOOCs for adults and interest-based learning communities for hobbyists. Focuses on how these technologies shape people’s lives and learning. Students explore how education technologies operate in complex social-technical systems, and acquire analytic tools and strategies that can be applied to other complex systems.

Professional Development Opportunities

Tutor & Mentor Community of Practice

In these weekly community of practice (COP) meetings discussion topics will be determined by the interests and needs of the members and we will use interactive and collaborative frameworks and platforms to problem solve, support, and grow each other as education professionals.  We encourage students who sign up for this option to commit to attending meetings every week in order to truly build a community of practice.  Students are also encouraged, but not required, to attend the COP meeting that aligns most to their UTOP role as either a mentor/tutor or researcher/designer in order to best align meeting discussions with topics that are relevant to their role. COPs are only open to students or volunteers participating in UTOP.

Sign-up

Research & Design Community of Practice

In these weekly community of practice (COP) meetings discussion topics will be determined by the interests and needs of the members and we will use interactive and collaborative frameworks and platforms to problem solve, support, and grow each other as education professionals.  We encourage students who sign up for this option to commit to attending meetings every week in order to truly build a community of practice.  Students are also encouraged, but not required, to attend the COP meeting that aligns most to their UTOP role as either a mentor/tutor or researcher/designer in order to best align meeting discussions with topics that are relevant to their role.  COPs are only open to students or volunteers participating in UTOP.

Sign-up

Workshop Series: Human-Centered Design

In this workshop, held every other Monday, practitioners will be introduced to the principles of design thinking and have a chance to practice different ways to engage with stakeholders to gain meaningful and actionable input.  It doesn’t matter if your stakeholders are students, parents, teachers, principals, or the president of MIT, these strategies will help you center and empower stakeholder voices. Sessions are limited to 16 participants. Registration is required in order to access the Zoom link.  The sessions are not sequential and anyone affiliated with UTOP is encouraged to participate whenever it works in their schedule. Click here for a list of workshop dates and topics.

Asynchronous Resources

Access: Fall 2020 UTOP Training Resources

Team PD Facilitation Guides

These facilitation guides are created to provide flexible and worthwhile professional development opportunities for you and your team. Each guide consists of 3 steps: Engage, Reflect, and Share. Each guide provides three options to engage with the chosen topic by listening to a podcast, watching a video, or a reading that individuals on your team can complete at their leisure. The guide also provides suggested reflections and a framework to share ideas during a larger team discussion. You do not need to complete all three steps in order to benefit, but they should be completed in order.